Difference between revisions of "Translations:Support Toolbars And Menus/36/it"

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(Created page with ";{{List button|RemoveSpikes.png}} Rimuovi Picchi: Corrects irregularities of the surface ;{{List button|NormalFilter.png}} Mesh Sharpening: Smooths the surface of the me...")
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Revision as of 11:00, 20 October 2015

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Message definition (Support Toolbars And Menus)
;{{List button|ActionRemoveSpikes.jpg}}    Remove Spikes: Corrects irregularities of the surface
;{{List button|ActionMeshAdvSmoothing.jpg}}          Adv Smoothing: Advanced tool to smooth and sharpen a mesh
;{{List button|ActionMeshDecimate.jpg}}        Decimate: Reduces the number of triangles of a mesh
;{{List button|ActionMeshDefeature.jpg}}      Defeature:  Removes the details on the selected part of a mesh
;{{List button|ActionMeshCatenate.jpg}}        Catenate: Creates a single mesh out of the selected individual meshes
;{{List button|ActionFlipNormals.jpg}}    Flip normals: Flips the normals of the mesh
;{{List button|ActionMeshFillHoles.jpg}}      Fill All Holes: Fills all the holes of the mesh
;{{List button|ActionCloseDenturse.jpg}}  Close Denture: Closes the base of the meshed model
;{{List button|ActionMeshDetectIntersec.jpg}}  Fix Mesh: Detects and fixes the structural issues of a mesh
;{{List button|ActionMeshOffset.jpg}}      Mesh Offset: Creates a bigger/smaller version of the selected mesh.
Translation;{{List button|RemoveSpikes.png}}    Rimuovi Picchi: Corrects irregularities of the surface
;{{List button|NormalFilter.png}}    Mesh Sharpening: Smooths the surface of the mesh while sharpening its edges
;{{List button|Smooth.png}}          Mesh Smooth: Smooths the whole surface of the mesh
;{{List button|Decimate.png}}        Mesh Decimate: Reduces the number of triangles of a mesh
;{{List button|Defeature.png}}      Mesh Defeature:  Removes the details of the mesh
;{{List button|MakeManifold.png}}    Make Manifold:  Removes the parts of the surface that are not Manifold
;{{List button|Catenate.png}}        Mesh Catenate: Creates a single mesh out of the selected individual meshes
;{{List button|FlipNormals.png}}    Flip normals: Flips the normals of the mesh
;{{List button|DetectIntersec.png}}  Detect Intersections: Detects the internal intersections of the mesh triangles
;{{List button|FillHoles.png}}      Fill Holes: Fills all the holes of the mesh
;{{List button|CloseDenturse.png}}  Close Denture: Closes the base of the meshed model
;{{List button|MeshOffset.png}}      Mesh Offset: Creates a bigger/smaller version of the selected mesh.
RemoveSpikes.png Rimuovi Picchi
Corrects irregularities of the surface
NormalFilter.png Mesh Sharpening
Smooths the surface of the mesh while sharpening its edges
Smooth.png Mesh Smooth
Smooths the whole surface of the mesh
Decimate.png Mesh Decimate
Reduces the number of triangles of a mesh
Defeature.png Mesh Defeature
Removes the details of the mesh
MakeManifold.png Make Manifold
Removes the parts of the surface that are not Manifold
Catenate.png Mesh Catenate
Creates a single mesh out of the selected individual meshes
FlipNormals.png Flip normals
Flips the normals of the mesh
DetectIntersec.png Detect Intersections
Detects the internal intersections of the mesh triangles
FillHoles.png Fill Holes
Fills all the holes of the mesh
CloseDenturse.png Close Denture
Closes the base of the meshed model
MeshOffset.png Mesh Offset
Creates a bigger/smaller version of the selected mesh.